Moving Ball Using Applet and Timer Class

This is a simple program using applet and Timer class in java which shows the simulation of a moving ball.

Screenshot:



The Code:
import java.applet.Applet;
import java.awt.*;
import java.util.TimerTask;
import java.util.Timer;
// @author Ankur Raj
public class Timer_1 extends Applet
{
 Timer timer;
 int bx=100;
 int by=100;
 int bxv=2;
 int byv=2;
 int refresh=5;
 public void init()
 {
  timer =new Timer();
  timer.schedule(new TimerTask()
  {
   public void run()
   {
    bx=bx+bxv;
    by=by+byv;
    repaint();
   }

  },0,refresh);
 } 
 public void paint(Graphics g)
 {
  g.fillOval(bx, by, 50, 50);
 }
}

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