Moving Ball Using Applet and Timer Class
This is a simple program using applet and Timer class in java which shows the simulation of a moving ball.
Screenshot:
Screenshot:
The Code:
import java.applet.Applet;
import java.awt.*;
import java.util.TimerTask;
import java.util.Timer;
// @author Ankur Raj
public class Timer_1 extends Applet
{
Timer timer;
int bx=100;
int by=100;
int bxv=2;
int byv=2;
int refresh=5;
public void init()
{
timer =new Timer();
timer.schedule(new TimerTask()
{
public void run()
{
bx=bx+bxv;
by=by+byv;
repaint();
}
},0,refresh);
}
public void paint(Graphics g)
{
g.fillOval(bx, by, 50, 50);
}
}
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